Amy (
kitchen_maid) wrote2012-08-11 09:16 pm
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Why Did It Have to Be Snakes?
In contrast to the candlelit ballroom, the corridor is dim, lit weakly by a few (generously spaced) torches. There are door down both sides, all closed, and placed almost randomly along the way. The hallway runs away from the ballroom at an angle, and either the lighting or just its sheer length make it impossible to see where it ends.
It's clean, completely free of dust and cobwebs, either because the spell has kept them from accumulating or because someone (or something) has tidied recently.
It is almost perfectly silent, save for the quiet hiss of the closest torch.
It's clean, completely free of dust and cobwebs, either because the spell has kept them from accumulating or because someone (or something) has tidied recently.
It is almost perfectly silent, save for the quiet hiss of the closest torch.
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Parker's hearing isn't quite as keen, currently, but it sounds like there's something under the rumbling ground and falling debris.
The run along the corridor, just far enough ahead of the cracks. Somehow, Parker has kept a hold of the wooden sword. (Any weapon in a storm, she supposes.)
Quite unexpectedly, they reach an intersection of four corridors.
"Which way?"
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"No, never mind, not this way," he says, and he turns them around, heading in the other direction.
Behind them, a door bursts open and a few angry looking clockwork services spill into the hall.
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It could be an oncoming train, but they'll jump off that bridge when they get to it.
"I'm getting the distinct feeling that we've pissed the whole place off," she huffs.
"Is there some spell that works on clockwork? Rust? Something?"
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"Er. They're just repairing themselves.
"Or eating each other, I don't know."
He's not getting a very good look as he runs.
But then he skids to a short stop.
Because not too far ahead are two very large doors, one of which has been knocked from its hinges from the powerful quake and hangs askew. A very pale light and the faint sound (though loud to enhanced ears) trickles out from the room.
"Uhm." Could it be - ? "Maybe -?"
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Parker puts on the brakes just fast enough to keep from pulling Scorpius off of his feet.
She eyes the big double doors, though not as long as she'd like. She can hear the clockwork minions back behind them.
"Dead end. I don't think we have much of a choice."
Parker grabs one door handle and starts pulling.
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"Close it, close it now," he's saying without even bothering to look around the room first.
The minions are right on them, already bumping against the door and trying to open it.
He casts a few spells on the door, but, with the earthquake and their insistence to get in, the magic might not hold.
(They know this palace better than Scorpius and Parker do, too.)
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She can feel the hoards on the other side of the door. Parker turns, bracing her back against the wood and her feet against the floor, attempting to form a human doorstop.
She almost loses her footing, though, as she faces the interior of the room they have found themselves in.
Parker blinks in something like wonder.
"Oh.....wow."
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Behind those: An enormous pendulum swings back and forth, casting shadows with the light that trickles through the tall frosted windows it hangs in front of.
"Uhm, wow. Yeah. Er."
A bit stunned by the size and scale of the room, it takes Scorpius a moment to realize that they're not alone.
Clockwork guards line the throne room on either side. Guards who slowly turn their heads to look at them.
Scorpius starts talking, fast: "Right, so. Heart of the Palace? Could be the throne room? Maybe we need to stop the pendulum?"
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"I'd say it's more promising than a ballet studio," she replies.
It's a throne room, which is way symbolic. It's...well, it's gorgeous and impressive. And then there's that pendulum.
"Heart of a clockwork world? Giant pendulum? Sounds like a potential win to me."
Parker comes to stand beside him, also eying the guards.
"I wonder who's supposed to sit on the thrones."
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"I don't know. Maybe the princesses of the story? Sir Harold said there were only four in actuality, though. And do you hear it still? The, uhm - The music? I can't tell where it's coming from, but it's here."
He takes a few uneasy steps forward, keeping an eye on the guards as he does.
That's when he notices how still the room is. He frowns. "I think the earthquake stopped."
Which means they might be getting a few more pissed off visitors shortly.
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But it's just as well that he's not tagging along. They have enough to worry about.
Parker cocks her head, listening.
"Behind the thrones, I think? The music? It's from somewhere up ahead."
She glances back at the door.
"How long do you think your spells will hold?
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The wards he'd hastily thrown up are not Scorpius' best work and the clockwork servants are putting considerable pressure on them.
" - Uhm, I don't know. Let's hurry."
After another cautious step or two, he then grabs Parker's hand and hurries down the center aisle. The music is definitely coming from somewhere around the thrones, but nothing in plain sight.
"Try to find whatever is playing that and I'll try to stop the pendulum."
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Parker makes an effort not to sound pissy. It's not Scorpius's fault, after all. They're dealing with some major unknowns here.
She's down with hurrying.
"Just be careful!" she calls to him as she peels off to start searching under and behind the thrones.
For what, she's not sure. Fairy tale ipod. Tiny string quartet. Evil music box. Hopefully she'll know it when she sees it.
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"Aresto Momentum!"
But the spell bounces harmlessly off the swinging bar, nearly knocking him off his feet in return.
He tries a few more, each with the same disastrous results. He even tries attacking it the Muggle way, attempting to grab it as it swings past him.
Nothing works, and the clockwork guards, once amused by his feeble attempts, are getting a bit annoyed now. They start to approach the pair.
"Right, okay. Think," he mutters to himself, trying to keep an eye on the guards and stare down the pendulum.
"Any luck, Parker?"
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There's not much under the thrones besides some epic dust bunnies. But toward the end of the row, Parker finally spies something promising.
"Scorpius! Come take a look at this."
She's attempting to move one of the heavy thrones, tugging it inch by inch across the floor.
Underneath, there's a key set into the floor. Like a giant version of something you'd see on a wind-up toy.
And it's steadily unwiding.
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He looks at the key with a frown, then at the pendulum.
(He also spares a glance for the approaching guards.)
"Right," he says, coming to only one conclusion and what he can only hope is the correct one. "Be ready to dodge a spell and some angry guards if this doesn't work."
He points his wand at the key and fires off a spell before she can argue against it.
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She doesn't even attempt to argue--just automatically raises her forearm to protect her eyes against a flare of magical light.
There's a near deafening sound like the grinding of gears.
Or possibly clockwork.
"Well, I'm pretty sure that made it unhappy," she says, lowering her arm.
Now, let's just hope that it's unhappy in a way that's good for them.
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An eerie silence follows.
"I don't think - "
He glances at the pendulum behind them, still swinging but only from momentum now. It's already starting to slow.
"Actually, I think it did work," he amends, only to be drowned out by an equally deafening chime.
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The chime is like being on the inside of a bell being struck by a giant sledgehammer.
"I wonder if that means 'time's up,'" Parker says, raising her voice to be heard over the reverberation.
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"What?" he yells, nose scrunched.
Then, "Oh, never mind, I think our time is up!"
He reaches for Parker, stepping over toppled guards.
"Do you think Amy and the others are okay?"
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Parker grips Scorpius's hand tight. It won't be good to get separated now. Not when it looks like everything around them is starting to literally fall apart.
They pelt back through the castle, heading for the exit, Parker keeping an eye out for any of the rest of their merry band along the way.
It's with great relief that she looks ahead and sees Laura and Bruce, and (Yes!) Amy just a little ways ahead.
Parker can't help but grin.
"All right. Halfway home."